Chart Your Course Across the Stars in Upcoming Turn-Based Space RPG Those Far Stars

Written by Marcello TBL

Overviews
Those Far Stars Roguelike Strategy RPG

Prepare for liftoff. Those Far Stars is set to launch in Q2 2026, delivering a turn-based sci-fi RPG experience across a massive, procedurally generated galaxy.

Those Far Stars Gameplay

Developed solo by Deniz K, who previously worked on traditional roguelike Terra Randoma, this new ambitious title blends classic space sim mechanics with the tactical depth of grid-based combat, all wrapped in a roguelike structure where every journey is different.

As a lone pilot navigating an interstellar web of over 250 stars, you’ll trade, fight, and explore your way across a universe teeming with opportunity and danger. Scan alien planets, mine asteroids, barter with industrial or agricultural economies, and uncover ancient relics that hint at civilizations long forgotten.

Those Far Stars Map

Your ship isn’t just a vessel, it’s your lifeline, fully modular and customizable, with upgrades ranging from FTL drives to shield arrays and mysterious artifacts with powerful effects.

In the game, you will dodge pirate raids, walk on hostile worlds, extract fuel from gas giants, or climb the ranks of a reputation system that reacts to your choices. A project that, like the previous Terra Randoma, we’ll see grow and expand steadily and in compelling ways. Wishlist it now on Steam and prepare for departure. Below are more details and a trailer.

Those Far Stars Combat System

More details

Discover a vast, procedural galaxy as a lone pilot. Trade, fight and explore alien worlds with turn-based encounters. Upgrade your ship, gather relics, and uncover secrets lost to time and space.

Those Far Stars is a space-sim with traditional roguelike characteristics like grid-based, turn-based combat and procedural content.

It is an ambitious project with lots of content that I am working on.

  • A galaxy with 250 stars.
  • Every star has 1-3 planets to scan or land on and trade.
  • Planets have different kind of atmospheres, landscapes, climate etc.
  • Every civilized planet has a different kind of economy like industrial, agricultural or tourism.
  • There is economy and trade within human faction planets.
  • There is a pirate faction that attacks trading ships.
  • Your ship has a modular upgrade system with thrusters, ftl drive, shields etc.
  • There are artifacts of a long lost civilization which players can equip to their ship.
  • Planets can be scanned and scanned data can be sold.
  • The pilot will be able to walk on the planets and derelicts.
  • Fuel extraction from stars and gas giants.
  • Mysterious alien civilizations.
  • Reputation system.
  • Asteroid mining.

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it. A huge fan of RPGs in general, raised on the glorious video games of the '90s that shaped who he is today. Always hopeful that XCOM 3 will arrive one day.