Looking for something new to play? I’ve got you covered.
This past week brought a solid wave of new RPG releases worth mentioning, perfect for some weekend time. Between DLCs, demos, and fresh new launches, there’s plenty to highlight.
First up is Nightmare Frontier, a new tactical RPG from the creators of Hard West 2 and Rogue Waters. It builds on the same mechanics as their previous work but shifts the action into a horror-themed setting, where you’ll battle spirits and legendary creatures. Expect roguelite progression, multiple hero classes to command, and a tactical combat system that’s the core of the experience.

Set in an alternate 1900s America teetering between the industrial age and supernatural collapse, the game invites you to scavenge, survive, and escape, preferably in one piece.
You lead a team of scrappy survivors against the Dreadweavers, monstrosities born from the group’s collective fear. Your job? Push back the creeping nightmare while looting as much as you can carry. With mechanics that let you pull off trick shots, chain attacks, and manipulate the battlefield, fights become messy, creative, and unpredictable. It’s currently available in Early Access, with a playable demo ready to dive into.

Another title released this week that I suspect many haven’t heard of is Seoul Exorcist 1111. Fast, brutal, and relentlessly stylish, it blends turn-based with real-time tension in a roguelite format that’s anything but slow-paced. Set in a cursed, high-stakes vision of Seoul, the game challenges you to think on your feet; every action triggers immediate enemy response, turning each encounter into a split-second tactical puzzle. With a strict seven-minute timer per run, there’s no room for hesitation.
Players can choose from four distinct exorcists, each armed with unique attacks, traits, and passives. Deck-building and item synergies allow for flexible strategy, while each map cleared adds to permanent progression. Honestly, it looks pretty compelling, both in terms of gameplay, with its intriguing mix of turn-based and time-limited mechanics, and visually, thanks to its strikingly stylish pixel art.

Another title that debuted in Early Access this week, and one I have high hopes for in its final release, is NITRO GEN OMEGA.
Ever wanted to command a giant Mech and direct your own tactical anime? NITRO GEN OMEGA makes that dream reality. Set in a machine-dominated wasteland, this sandbox turn-based tactical RPG puts you in charge of a mercenary squad fighting for survival from the deck of a mobile airship. With a stylish blend of shonen flair and mechanical grit, every encounter plays out like a cinematic showdown thanks to the game’s standout Timeline system, where strategic planning meets dramatic resolution.
Combat is only part of the experience. Between missions, you’ll manage your crew’s morale, train pilots, unlock new Mech loadouts, and navigate evolving relationships that can influence performance in battle. The open-world structure allows for exploration, contract hunting, scavenging, and expanding your team with procedurally generated recruits, each with unique traits and personalities. You can check out our overview of the game on TBL YouTube channel.

Even though it’s just a DLC, the release of Roots, a content pack that brings a wealth of new features, most notably a new playable faction, for the strategy game Songs of Conquest, definitely deserves a mention.
This new faction introduces a powerful twist to the game’s essence-based mechanics, relying on symbiosis to spread magical power across units, encouraging thoughtful positioning and layered strategies. The DLC includes eight new troop types, nine Wielders, and access to all five essence types, offering a versatile and thematically rich playstyle.
Alongside the faction, players can explore five conquest maps and two lore-driven challenge scenarios that dive deep into the story of the Roots. With unique buildings, artifacts, and a vibrant new biome to conquer. Definitely a lot of exciting content here, more than enough reason to dive back into Lavapotion’s strategy gem.

From one strategy game to another genre twist, let’s move to Crown Gambit, a highly original card-based RPG that launched on PC this week.
In Crown Gambit, political upheaval meets divine wrath in a dark, story-rich tactical RPG. Set in the embattled kingdom of Meodred, you command a trio of relic-wielding paladins, Aliza, Hael, and Rollo, as they navigate a war of succession where every choice shifts the balance of power. With multiple noble factions vying for the throne, your allegiances, dialogue decisions, and battlefield tactics all carry lasting consequences.
Combat plays out through a tightly crafted deck-building system fused with turn-based strategy, where each strike from your paladins reshapes the board, both mechanically and narratively. Ancestral relics grant overwhelming power, but tapping into this mystical force comes at a spiritual cost. Featuring expressive hand-drawn visuals, a haunting soundtrack, and a branching storyline steeped in Celtic and Breton folklore.

Now let’s talk about an isometric CRPG I’ve been following for a while. It didn’t technically launch this week, but a playable demo just dropped, and it’s definitely worth highlighting. I’m talking about Sector Unknown, the latest project from the developers behind Raiders! Forsaken Earth and Age of Gladiators.
The demo offers a full taste of its narrative-rich sci-fi world. Stranded on the desolate planet of Maku after a dramatic prison escape, players will establish a foothold on hostile ground, encountering rival factions, local unrest, and the looming shadow of a ruthless megacorporation. Drawing inspiration from CRPG classics, this isometric RPG blends story-driven exploration with deep character customization and a tactical combat system.
You get access to the entire first planet and lay the groundwork for the full experience, where diplomacy and brute force compete as viable paths to survival and resistance. Go try it and let me know your opinion.

Two more DLCs worth mentioning this week are Secrets of the Eastern Sea for Wandering Sword and the Chaos Pack for Stolen Realm. The first one mentioned is a major story expansion for Wandering Sword, offering players a fresh chapter beyond the original Wuxia journey. This new adventure takes you across treacherous waters to an isolated island cloaked in mystery.
The DLC introduces new locations, stylish character outfits, and playful seal mounts to enrich the experience. At the same time, the second one is a package full of new skills for the tactical RPG Stolen Realm, adding over 30 chaos-infused abilities that blur the line between genius strategy and glorious disaster.
From conjuring random objects with Magic Hat to swapping places with enemies (or barrels) using Switcheroo, this is Stolen Realm at its most unhinged. Whether you’re creating explosive clones or raining down a roulette of elemental chaos, every turn feels like a gamble, and that’s the thrill.

Another major and noteworthy release this week is Nova Hearts. I’ll be honest, this one completely slipped under my radar, and I’m not sure how that happened. It’s developed by Lightbulb Crew, the team behind the stylish Othercide. They’re also currently working on another title I recently covered here. Nova Hearts isn’t your typical RPG; it’s a dating sim drama.
From texting flirty messages to dodging enemy attacks in stylish, tactical skirmishes, Nova Hearts lets you balance saving the world with navigating tangled relationships, whether you’re building bonds with friends, flings, or full-blown rivals. Another title I haven’t tried yet but that looks quite intriguing is Guards II: Chaos in Hell.

It takes turn-based tactics and distills them into a deceptively simple formula, swap heroes to strike, but what starts as a straightforward mechanic quickly evolves into something deeper. Your team of four champions must survive a grueling descent through myth-inspired realms of Hell, each packed with terrifying creatures and punishing battles.
With a cast of eight distinct heroes and an upgrade system that lets you customize every aspect of your squad’s playstyle, there’s plenty of room for experimentation. Layered progression, dynamic stances, and 160 handcrafted levels, including a brutal Hell Mode, ensure that even genre veterans will find something to chew on.
That wraps up all the major releases from the past week. Let me know what you think, and enjoy your weekend. Ciao
