Announced in 2013, Ubisoft’s Child of Light seemed to be a rare, for the time, example of a Western RPG inspired by Japanese classics. Its style was influenced by both Studio Ghibli movies and the work of Yoshitaka Amano; its mechanics – by games like Vagrant Story and Final Fantasy. Developed by an average-sized team at Ubisoft Montreal, it got a surprisingly solid release. Although, for some reason, the developers made neither a sequel nor any similar-styled project after. But, what was so special about the game and did it ever connect with its audience? Let us journey through its enchanted world – and see before us the answers unfold.