10 Turns Interview with Mechajammer devs
“When you want to know how things really work, study them when they’re coming apart.”― William Gibson, The first time…
Our developer interviews. 10 turns for ten questions on game development, trivia, indie developers’ thoughts, tricks and secrets from the videogames world. All this can be found in our 10 Turns Interview.
“When you want to know how things really work, study them when they’re coming apart.”― William Gibson, The first time…
“We are each of us angels with only one wing, and we can only fly by embracing one another.”―…
The Azure Order, The Potatoes, and The Business Demons are the cast of Gem Wizards Tactics. A solid and…
After a shortstop, we are back on track with the 10 Turns Interviews. Today, I had the pleasure of…
All around me is so dark that I can barely see the narrow dungeon walls corroded by moisture. I…
“Over the wintryforest, winds howl in ragewith no leaves to blow”by Natsume Sōseki Three lines and a total on…
The King Arthur’s legend has always inspired films, cartoons, and lately many video games, and many of these with…
An old man and a child go together towards the evening. In the distance, the red dust raises above…
Almost a year ago, we had the pleasure of e-meeting and interviewing the guys from Shockwork Games who were…
intrigued by the project, we decided to have a little “turn-based” chat with Kristian, creative director at Audacity Interactive, and what follows is the result of what he confessed…