10 Turns Interview with the Research & Destroy developers

10 Turns Interview with the Research & Destroy developers

They are like Bermuda grass, like my old friend said not so long ago, even before the real invasion began.
You can’t do anything to stop them. There are too many of them. This is the reason why I decided to close myself inside my old big house. Nobody dares to enter here, at least until now, but as I said, “no place is safe, anymore”.

10 Turns Interview with the Developers of The Iron Oath

10 Turns Interview with the Developers of The Iron Oath

Chris Wingard and Nik Mueller – developers of The Iron Oath – have been working in the industry for quite some years now, but do not really have a list of games they have previously worked on professionally. Indeed, the turn-based strategy game is actually their first. So, let us go and ask them how was the experience and what happened with their 2017 Kickstarter.

10 Turns Interview with the Developer of Out There: Oceans of Time

10 Turns Interview with the Developer of Out There: Oceans of Time

Mi-clos studio – the developer behind Out There, was first created in 2010. From the beginning, it was clear that they had a clear fascination for space. Their first game was Space Disorder. Next, they worked on a turn-based space exploration game Out There, released in 2013. So, my first question follows suit. Answering me will be the founder himself – Michael Peiffert.