Home » Second Closed Beta announced for “Lost Eidolons”

Second Closed Beta announced for “Lost Eidolons”

Ocean Drive Studio is thrilled to announce that the second closed beta test for Lost Eidolons will take place for 5 days, from April 28, 2022 to May 2, 2022.

The schedule is as follows:

  • (PDT) 4/28/2022 10:00 AM – 5/2/2022 11:59 PM
  • (EDT) 4/28/2022 1:00 PM – 5/3/2022 2:59 AM
  • (GMT) 4/28/2022 5:00 PM – 5/3/2022 6:59 AM

The game will be accessible on PC via Steam, as well as on Xbox Series X/S consoles via the Xbox Insider program.

The upcoming beta features the first eight chapters out of the total 27 in the game. Players will follow the journey of Eden, starting off as a small town mercenary but quickly becoming a key figure in the rebellion against an empire.

Ocean Drive Studio confirms that the second beta includes many additions and changes from the first closed beta that took place in September 2021, including English voiceover, new tutorial and cutscenes, and quality-of-life improvements.

Beta sign-ups is open currently and players on PC can go to Lost Eidolons’ Steam Store page to request access. Players on Xbox Series X/S consoles can participate via their Xbox Insider Hub.

More information on signups is here: https://bit.ly/37Feh1r 

About Lost Eidolons

Lost Eidolons is a turn-based tactical RPG with a gripping cinematic narrative, set in a waning empire riven by civil war. Take on the role of a charming mercenary captain, Eden, and lead his band of allies through epic encounters on a classic turn-based grid battlefield. 

Steam link: https://store.steampowered.com/app/1580520/Lost_Eidolons/

About Ocean Drive Studio

Ocean Drive Studio is a new game developer based in South Korea with its publishing arm located in El Segundo, California. (https://oceandrive.studio/) Its founding members have deep roots in developing global hits such as FIFA Online 1 and 2Lineage 2Romance of the Three Kingdoms: The Legend of CaoCao Online, and started the studio with the simple idea that fun games always make revenue; no predatory monetization is necessary. The studio was born in 2020 and has since grown into a team of 70 and is working on Lost Eidolons with other titles in the works.

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