Give me more projects like this and less artificial, soulless stuff. (And I’ll leave it at that.) Perfect Steel (developed by solodev Grzegorz Zachar) is a tactical RPG taking its inspiration from the SNES and the original PlayStation era. The pitch is a world map, your own custom fighters, and grid battles set in a world with a political conflict. There you go, even nostalgia has an unstable government these days.

The once pre-eminent Farlis Empire is in crisis, riven by internal divisions and the rise of independence movements on the peripheral island of Loaria. The story is of the conflict between the two nations, with an unexplained secret of some sort further complicating the situation.
Battles place 5-10 characters under your control on diorama-style grids which have different elevations, terrain types, and weather. There’s a range of classes and races to choose from, each with their own set of abilities and traits and the ability to combine abilities you’ve learned.

There’s still very little info on the game actually, but it’s the odd screenshot that will get my attention, and that’s precisely what happened here. So I’ve put together this little overview to cover everything we know at the moment which is admittedly very little but very promising indeed.
On 5th November the dev announced that Perfect Steel’s Kickstarter pre-launch page is now live. You can register for a notification on that page and that will help the dev to determine when to actually go live with the campaign. That’s all the announcement covers in terms of the crowdfunding process itself, no campaign launch date is given.
Perfect Steel is headed to Windows PC via Steam (currently listed as ‘Coming Soon’ there). You can wishlist it on Steam or follow the Kickstarter pre-launch page for campaign updates. Below, I share the announcement trailer.
