10 Turns Interviews
Our developer interviews. 10 turns for ten questions on game development, trivia, indie developers’ thoughts, tricks and secrets from the videogames world. All this can be found in our 10 Turns Interview.
10 Turns Interview With 6 Eyes Studio About Its New Open World RPG Pathbreakers: Roaming Blades
After a long hiatus from our 10 Turns Interview series, we’re back with an exciting feature: an interview with 6 ...
Cobalt Core – 10 Turns Interview With The Devs
Cobalt Core is one of many rogue-lite deck-builders to have released in recent years, taking inspiration from hit indie games ...
10 Turn interview With The Iron Oath Developers
The Iron Oath is a turn-based tactical RPG where the fate of your mercenary company rests on your decisions. Customize ...
10 Turn Interviews – All Quiet In The Trenches
All Quiet in the Trenches is a narrative turn-based strategy game set in World War I. Get to know your ...
10 Turns Interview with Remore: Infested Kingdom Developers
REMORE: INFESTED KINGDOM describes itself as “A challenging turn-based tactical RPG that transports you into a medieval apocalyptic infestation. Your ...
10 Turns Interview with The Thaumaturge Design Director
The Thaumaturge describes itself as “a story-driven RPG with morally ambiguous choices, taking place in the culturally diverse world of ...
Ten Turns Interview with Tears of Magic developers in depth
breath of fire Pseudo Reincarnate jRPG by good old pixel Intro: Hello, first let me thank you for agreeing to ...
Ten turns Interview with Chained Echoes Developer Matthias Linda
An old-school experience set in a beautiful world Hello, first let me say thank you for agreeing to the interview ...
Dual Ten Turns Interview — Armed Fantasia & Penny Blood
Wild Arms and Shadow Hearts developers jumpstart their spiritual successors on Kickstarter 1st Turn: For established developers each with a ...
10 Turns Interview with the Research & Destroy developers
They are like Bermuda grass, like my old friend said not so long ago, even before the real invasion began. You can't do anything to stop them. There are too many of them. This is the reason why I decided to close myself inside my old big house. Nobody dares to enter here, at least until now, but as I said, "no place is safe, anymore".