Silverland Games invites players to brave the plague-ridden Great Blue Peninsula in a new blend of roguelite caravan management and grid-based combat.
A deadly corruption is spreading across the Great Blue Peninsula, and players can now test how long their caravan can survive it. Silverland Games has opened the Steam playtest for The Black Breath, a dark fantasy tactical RPG built around grid-based battles, limited resources, narrative decisions, and roguelite progression.

The current version includes the tutorial and the Burning Forest, a procedurally generated region that changes with every run.
Access can be requested directly from the game’s Steam page, with the current build listed as version 0.75.2. The studio is using the test to gather feedback before releasing a public demo.
The Black Breath follows a caravan attempting to cross the Great Blue Peninsula after a defeated lich named Kadryn unleashes a plague of death and corruption. The remaining survivors are heading toward the Port of Serria, where ships are preparing to evacuate civilians from the region.

Keeping the caravan alive requires careful route planning and control of limited resources, with each region introducing different climates, enemies, and mechanical conditions.
Battles take place on a face-to-face grid. Characters must deal with enemies that have their own behaviors, vulnerabilities, and combat mechanics.
The playtest currently offers six character classes, up to 72 skills, 60 individual traits, and 26 enemy types. These combinations should produce fighters with different strengths and weaknesses across each attempt, especially once fatigue, illness, injuries, and permanent death begin affecting the roster.

The campaign also uses a persistent corruption system. Every journey begins with a new caravan, but the state of the world continues to deteriorate between runs.
Global Corruption advances whether a caravan succeeds or fails, gradually pushing the campaign toward a final mission at the Port of Serria. Civilians rescued during previous expeditions can contribute structures, improvements, and bonuses that support later groups, creating a form of progression that carries across failed campaigns.

Silverland Games is specifically looking for feedback on combat balance, pacing, visual clarity, bugs, and the overall structure of the opening region. A closing date for the playtest has not been announced.
Players can also download the same Windows test build through itch.io, while the public Steam demo is expected at a later date. The Black Breath is currently scheduled to launch on PC sometime in 2026, though an exact release date has yet to be confirmed.
