The medieval grand strategy game Field of Glory: Kingdoms is expanding its horizons with its first DLC, Rajas and Tribes. Set to release soon, this expansion introduces vast new regions, powerful nations, and fresh mechanics that redefine how players experience the medieval world of 1054.
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What’s New in Rajas and Tribes?
Expanded Map and Playable Nations
The DLC significantly extends the game map, reaching deep into the Indian subcontinent and the heart of Africa. Players can now command the mighty Rajput Kingdoms, Christian Ethiopia, and the Kingdom of Ghana, each bringing new strategic possibilities.
With the extended timeline spanning 1054 to 1270, nations can develop their influence across historical trade routes like the Silk Road, shaping the course of history through trade, diplomacy, and conquest.
Nomadic and Tribal Mechanics
For the first time, Field of Glory: Kingdoms introduces specialized mechanics for nomadic and tribal civilizations. These factions gain legacy points through Great Trade networks or powerful war campaigns, offering alternative playstyles compared to traditional feudal realms. Unique custom buildings, war goals, and economic systems add depth to their development and military strategies.
Two New Scenarios
The DLC also brings two historical scenarios that challenge players with new conflicts:
- Alexander Nevsky – Defend the Rus’ against the relentless advance of the Teutonic Knights and Swedish forces. Take command of Alexander Nevsky and turn the tide of history.
- Guelphs vs. Ghibellines – Immerse yourself in the brutal medieval struggle for dominance in Italy. Fight for supremacy between rival factions under the shadow of the Holy Roman Empire.
With its expanded map, unique faction mechanics, and historically rich scenarios, Rajas and Tribes brings a fresh and compelling experience to Field of Glory: Kingdoms. If you’re a fan of grand strategy and historical conflicts, this DLC is shaping up to be an essential addition. Below is an overview of the base game.
About ThE Base Game
Field of Glory: Kingdoms is the new game from award-winning studio AGEOD, makers of some of the best grand strategy games of all times. It is set in 1054, just after the Great Schism, and it encompasses more than two centuries of epic European, African, and Middle Eastern history.
The game in numbers
- 450 factions
- 400 units
- 600 Buildings
- 14 Religions/heresies
- 90 Cultural traits (all new)
Authority and Disorder
Administer your royal domain with the new Authority concept. Keep your population and vassals under control, promulgate edicts to construct buildings, and declare wars on your enemies.
Dynasties and characters
As a ruler, prepare your succession by siring an heir with your spouse or with any other person of your choice. Having an heir is by no means a guarantee of a peaceful transition.
Religion
Having a neighbor of a different religion will create tensions and sometimes wars, even for tolerant rulers. When the imbalance is too strong, diplomacy will take a backseat, and war will be declared. Lose too many holy cities and watch a Crusade or Jihad form up.
Regions and population
Administer your population from the lowest peasants to the prestigious, powerful, and troublesome nobles. The social ladder is difficult to climb and your ability in keeping social classes under control is paramount to success.
Warfare
Keep your borders protected and build an army of expert combatants. Knights, sergeants, spearmen, crossbowmen, and many more types of units can be used to fulfill your objectives.
Field of Glory II Integration
If you want even more direct control, Field of Glory: Kingdoms lets you export and load your battles into Field of Glory II: Medieval and then load the results back into the game.
Multiplayer
And once you think you are ready to be challenged, play against real opponents in one of the largest asynchronous multiplayer systems ever created.