Lost Eidolons: Veil of the Witch finally has a firm release date, and it’s not far off. Ocean Drive Studio and Kakao Games are bringing the roguelite tactical RPG to PC and Consoles.

If you don’t fancy waiting, there’s already a demo up on Steam, PlayStation, and Xbox, while here you can find my preview of the game.
The game first cropped up on Steam Early Access, where it picked up a round of Very Positive reviews. It’s the sort of tactics RPG that leans into tight grid-based battles, then shakes things up with roguelite runs.

Maps shift around, cultists and monsters swarm in, and survival depends on exploiting the terrain as much as your own skills, think elemental reactions and nasty environmental traps waiting to be used or avoided.
When you fall, the run restarts, though not without some sense of progress. Persistent upgrades carry over, and the cast of misfits you gather along the way don’t just fight, they grow closer with you as bonds form across repeated attempts.

At its core is a story about a stranded warrior with no memory, bound to a witch in exchange for a chance to reclaim their past. It’s both a continuation of the studio’s first game, Lost Eidolons, and a shift into harsher, more unpredictable territory.
Lost Eidolons: Veil of the Witch will launch on October 9, 2025, across PC via Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch. Below are more details and the trailer for the release date.
About This Game
A remote island, besieged by the dead.
A shipwrecked traveler, plagued by lost memories.
A mysterious witch, in a realm between life and death.
Her motives are hazy. But the offer is simple: become her champion, and bring hell to her enemies. In exchange, you’ll gain a power others would kill for:
The chance to live again.
Now, cast headlong into a power struggle that threatens to upend the world, it’s up to you to assemble your party, blaze a trail, and uncover the memories of your former life.
That is, unless you take advantage of all the tools at your disposal: persistent upgrades, environmental hazards, elemental interactions, weapon affinities, skill synergies, and more!
If at first you don’t succeed: die, die again.
But it’s not all about other people. Each time you die, you’ll also collect new shards of your own memory, and slowly piece together the puzzle of the life you lost… and the man you came here searching for…
