The turn-based tactics Star Wars game is reportedly targeting late August 2026, with Standard and Deluxe editions planned for PC and consoles
Star Wars Zero Company could be closer than expected. According to a new report, the upcoming single-player turn-based tactics game from Bit Reactor, Respawn Entertainment, Lucasfilm Games, and Electronic Arts is currently planned for release on August 27, 2026, on PC, PlayStation 5, and Xbox Series X|S.

The date has not been officially confirmed by EA at the time of writing, so it should still be treated as unofficial.
Steam currently lists the game as “Coming soon,” while EA and StarWars.com continue to use a broader 2026 release window. Star Wars Zero Company is expected to appear during Summer Game Fest, where a new gameplay presentation should give players a better look at how its tactical combat, squad systems, and campaign structure fit together.
The same report also points to two launch editions. The Standard Edition is reportedly planned at $49.99 on PC and $59.99 on consoles, while the Deluxe Edition is said to cost $59.99 on PC and $69.99 on consoles. The Deluxe Edition will reportedly be digital only, with a separate Deluxe upgrade available for players who buy the Standard Edition first.

At the moment, the contents of the Deluxe Edition remain unknown. The report also claims there will be no early access period, meaning all editions would unlock on the same day.
Star Wars Zero Company is one of the more interesting licensed projects currently on the calendar because it moves the series into full turn-based tactics.
Set during the twilight of the Clone Wars, the game puts players in command of Hawks, a former Republic officer leading an irregular squad known as Zero Company. This group is made up of uneasy allies from across the galaxy, including authored characters and custom recruits, with missions built around positioning, class roles, terrain use, and squad synergy.

Squad members can form bonds through repeated missions, which can unlock combat advantages and change how the team performs under pressure.
Between operations, players return to a base called The Den, where they can recruit, customize, upgrade, and prepare for the next assignment. The campaign also includes galaxy map decisions, informant deployment, and choices that can shape the wider conflict.
The obvious comparison is XCOM, especially given Bit Reactor’s connection to former Firaxis talent. But Zero Company seems to be aiming for more than a Star Wars reskin of that formula.
There is still no announced Nintendo Switch 2 version. For now, Star Wars Zero Company remains confirmed for PC via Steam, PlayStation 5, and Xbox Series X|S. If the leaked August date is accurate, Summer Game Fest may be where EA finally locks the calendar and explains what players are getting in each edition.
