Gladiator Tactics RPG with City Management Launches in Early Access

Written by Marcello TBL

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Bloodgrounds New Demo

Marevento awaits you in Bloodgrounds, a new strategy RPG that mixes arena fights and city management

It’s one of the titles I’ve been covering the most lately, partly because the developers have been extremely generous with frequent updates, and partly because I really believe it has genuine potential.

Bloodgrounds Combat System

At last, the wait is over, Bloodgrounds is now available in Early Access, bringing Exordium Gamesgladiator-themed tactics RPG to PC under publisher Daedalic Entertainment. The build introduces a single-player campaign that blends grid-based, turn-based combat with city management and roguelite progression.

Set in the coastal city of Marevento, players step into the role of a former gladiator turned wealthy patron, recruiting, training, equipping, and, when necessary, sacrificing fighters to climb a brutal tournament ladder.

Bloodgrounds

Battles play out on a grid with initiative-based turn order and action points, where positioning, traps, consumables, and deity powers can swing outcomes. Crowd demands feed a favor system that pays out bonuses for satisfying bloodthirsty wishes, and a permadeath rule means fallen gladiators, and their gear, are gone for good.

Between bouts, gold flows into city-building, unlocking and upgrading services like infirmaries and markets while dealing with traumas, status effects, and even pre-match sabotage via underworld contacts.

The Early Access launch includes the full narrative, five “Ages” (each with a distinct biome and four challenges), nine gladiator classes with 15 levels and seven abilities each, 13 buildings with 5 upgrade tiers, and 100 Steam achievements.

Exordium targets a short Early Access window, roughly three to six months, focused on balance and UX polish. Community feedback will run through the Steam hub, a dedicated Discord, an in-game reporting tool that posts directly to a Trello board, and through the newly born Reddit and wiki pages.

A free demo remains available and covers the first three to five hours, spanning the entire first Age and part of the second, with seven of the nine classes, level caps up to 7, and nine of thirteen buildings at their first upgrade tier, useful for sampling the core loop before committing.

Daedalic’s latest press update pegs version 1.0 for early 2026 and highlights the same content scope for today’s Early Access build, alongside a new animated launch trailer.

Bloodgrounds is available now on PC via Steam Early Access with English plus seven additional languages supported for interface and subtitles (English includes full audio). Below is the new animated launch trailer.

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it. A huge fan of RPGs in general, raised on the glorious video games of the '90s that shaped who he is today. Always hopeful that XCOM 3 will arrive one day.