Full Metal Sergeant Is Getting a Sequel Which Features An Improved Pixel Art And Combat System

Written by Marcello TBL

Overviews
Full Metal Sergeant 2

The most brutal sergeant ever is back to torment and transform wimps into elite soldiers.

In Full Metal Sergeant 2, you’re thrust back into the boots of a no-nonsense drill sergeant tasked with shaping an untrained group of recruits into elite soldiers, ready for the harsh realities of combat. Developed by CarloC (Full Metal Sergeant, The Final Boss, and Until The Last Plane), this strategy simulation game, set for a 2025 release, enhances its predecessor’s formula with more intense challenges, revamped systems, and deeper tactical layers.

Full Metal Sergeant 2

At its core, the game spans a 12-week period where you’re in charge of overseeing a military training camp. Each week, you’ll spend training points to subject your recruits to rigorous drills aimed at improving their physical and mental fortitude. But it’s not just about brute force. You’ll also work to eliminate negative traits and mold them into specialized units, ranging from snipers to machine gunners. Your ultimate goal is to ensure they’re battle-ready, and that means managing every aspect of their growth—discipline, morale, and tactical prowess.

The most significant upgrade in this sequel is the reworked turn-based combat system, where every soldier’s specialization plays a pivotal role in determining victory on the battlefield. Soldiers gain unique abilities depending on their class, and it’s up to you to use their strengths strategically to overcome enemies. With the addition of a refined skill tree, you’ll have more control over how your squad evolves, unlocking key abilities that are essential for their survival.

Full Metal Sergeant 2 Combat System

In addition to its combat system, Full Metal Sergeant 2 features improved pixel art, new animations, and of course, even more of the sergeant’s loud, abrasive personality. The drill sergeant’s bark is bigger and bolder, giving the game a humorous but hard-edged tone.

If you’re looking for a management game where every decision matters, Full Metal Sergeant 2 delivers a gritty, strategic experience that challenges you to balance training, resource management, and combat preparation. Below, you can find the overview, screens, and announcement trailer.

About This Game

Take command of a rigorous military training camp in Full Metal Sergeant II, a management and strategy game.

As the seasoned sergeant, your mission is to transform raw recruits into hardened warriors. Mold their minds and bodies, instill discipline, and hone their combat skills. Every decision you make will shape the fate of your soldiers. Are you the leader they need to become legends and survive the battlefield?

More rude!

Building upon the positive interest of its predecessor, Full Metal Sergeant II delivers a more refined experience. Improved pixel art, new animations…and of course more rude barks. The sergeant now is larger, bolder, and more intimidating than ever before!

New turn-based combat system

The main highlight for this sequel is a completely new turn based battle system. The key is to strategically utilize the unique abilities of each soldier’s specialization to gain a tactical advantage.

12 Week gameplay loop

The game is divided into 12 weeks. Each week you’ll be given some training points. Use them to train your recruits with a variety of different trainings taken from real military camp. Get rid of those negative traits!

9 special forces unit

Discover nine unique special units, including snipers, mortarmen, assault riflemen, and machine gunners. Transform your recruits into these specialized classes, each with their own distinct perks and quirks. What will be the perfect platoon composition?

Uncharted Territories: Map, Missions, and Movement system

I will put my boot up your ass and go on a march!

Renewed, focused skill tree

Our Commander has refocused your training! Repay them with success!

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it.