Ivalice Studio’s Rogue Fantasy: Ever-Shifting Worlds mixes party building, auto-battler combat, and procedural exploration, with its first playable demo set for Morocco Gaming Expo.
Ivalice Studio has announced Rogue Fantasy: Ever-Shifting Worlds, a new PC RPG that mixes JRPG party building, roguelite structure, and auto-battler combat. The game will be playable for the first time at the Morocco Gaming Expo in Rabat, running from May 20 to May 24, with Early Access planned for later this year and a full release targeted for 2027.

The setup is built around repeated runs through worlds that change each time. Every adventure generates new dungeons, quests, heroes, loot, and encounters, pushing players to adapt their party rather than follow a fixed route.
The official Steam page describes it as a blend of JRPG depth, roguelike unpredictability, and auto-battler strategy, with players recruiting heroes, forming synergies, and trying to survive across shifting realms.

Players assemble a trio of heroes, combine class abilities, and build around synergies before watching their strategy resolve in fast-paced auto-battler encounters.
Progression also carries a roguelike angle, since defeat can still unlock traits and knowledge that help future attempts. The press kit lists world exploration, procedurally generated dungeons, deep team building, and run optimization among the main pillars.

Ivalice Studio is based in Rabat, Morocco, and the team is positioning Rogue Fantasy as a mechanics-driven RPG shaped by both classic genre influences and modern run-based design. The studio says the goal is to keep the feeling of JRPG discovery alive while making each run unpredictable enough to force new decisions.
Rogue Fantasy: Ever-Shifting Worlds is currently listed as coming soon on Steam for PC. Players can wishlist it now, while the announcement trailer offers a first look at its pixel art, fantasy setting, and party-based combat systems.
