Together in Battle – Overview

Written by Marcello TBL

Overviews
Together in Battle

Set in the Telepath universe, Together in Battle is a strategy RPG and team management game of love, friendship, and turn-based tactical combat!

In-Game Background story

You’ve arrived in the island kingdom of Dese with a sack of coins and a secret mission to enter the gladiatorial games to find loyal fighters under the guise of competing. Hunted by an imperial praetor, you must maintain a low profile even as you find yourself drawn into intrigues that will decide the fate of Dese itself.

Gameplay info

Recruit and manage charming characters with their own distinct personalities, interests, and histories. Each day, you’ll have the chance to field them in glorious turn-based tactical battles; and each night, they’ll build relationships with each other, face personal crises, and come to you for advice.

You must manage your group’s resources. Stay stocked on food, maintain enough money to make payroll, and ensure that your characters practice regularly to continue improving. But beware: they have feelings! Allow their friends to fall in battle, and they may become depressed. Fail to address their needs, and you’ll risk resentment and desertion. Keep them happy, however, and they will grow close to one another, form fond memories, give each other nicknames–even share their special combat skills! With skill and patience, you will emerge victorious…together in battle.

Gameplay

Key features

*An evolution of the lauded Telepath Tactics combat engine!*

With a simple deterministic core that never wastes your time, combat in Together in Battle nonetheless features dizzying tactical depth. Shove enemies into environmental hazards, off of cliffs, or into each other; take up defensive positions in tall grass, or hack it all down to deny that same advantage to the enemy; set traps and detonate explosives; build bridges and barricades; freeze water; burn down trees. The battlefield environment is yours to command!

*Tons of content!*

Together in Battle features dozens of random events and side quests; six different playable species; two dozen base classes with branching promotion options for a total of 72 distinct character classes; more than 150 different character skills; and hundreds of thousands of possible procedurally generated weapons and pieces of armor. Oh, and then there are the characters…

*Deep procedurally generated characters!*

Every character has a distinct personality, appearance, stat line, skill progression, personal history, named family members, religious beliefs, life skills, hobbies, physical traits, romantic preferences, preferred gifts, hidden secrets–even non-verbal tics and ways of laughing!

These details are not just for flavor: they also have consequences for how characters behave in their free time. A baker may use up some of your food to produce cookies and cakes you can eat or sell; a jokester may do funny impressions to boost morale; a blacksmith may repair the group’s weapons. Dancers are nimble; sailors are superior swimmers. Some characters will even undertake long-term projects like growing food, making dolls, or writing a novel!

*A campaign creation suite!*

Together in Battle comes with a very capable campaign creation suite to let you build your own full-fledged SRPG campaigns! Build characters in the character creator; place them in cut scenes using the cut scene editor; add branching dialogue trees using the dialogue editor; sculpt battlefields and place armies in the map editor; create skills for your characters to learn in the skill editor, and items for them to loot in the item editor.

Want to get really fancy? Construct your own scripts, then assign them to items and character skills for whatever custom effects you can dream up!

About the developer

Begun in December 2006, Sinister Design is an indie game design studio in Chicago focused on creating imaginative, elegantly designed role-playing and strategy games.

Official page: http://sinisterdesign.net
Their games: https://sinisterdesign.net/products/

Release date & platforms

Planned for release sometime in 2021 for Windows (with other platforms to come…)

ABOUT THE AUTHOR

Photo of author

Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it.

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