Chris Wingard and Nik Mueller – developers of The Iron Oath - have been working in the industry for quite some years now, but do not really have a list of games they have previously worked on professi...
The King Arthur’s legend has always inspired films, cartoons, and lately many video games, and many of these with turn-based mechanics, think of Sword Legacy, Tainted Grail, the “last one ...
An old man and a child go together towards the evening. In the distance, the red dust raises above an ill sun.All around there is nothing, except the gloomy outline of towers of smoke.While the two ar...
Almost a year ago, we had the pleasure of e-meeting and interviewing the guys from Shockwork Games who were struggling with Alder’s Blood at the time. One of the most original games of recent ti...
intrigued by the project, we decided to have a little "turn-based" chat with Kristian, creative director at Audacity Interactive, and what follows is the result of what he confessed...
“Two roads diverged in a wood, and I – I took the one less traveled by. And that has made all the difference.” -Robert Frost Have you ever thought about how hard life was during th...
Nowadays, in the videogames industry, it has become very difficult to innovate, the games are many and even the ideas developed, but despite everything, there is a project that made us immediately squ...
When mercenaries are super cool! Usually when videogames talks about the future there is nothing to laugh about. Now it’s not my actual intention to try to explain why our vision of the future i...
Sympathy for the…evil Few weeks ago I decided to take a walk on the grim land of Alder’s Blood. Among werewolf, vampire and many others nice friends, the travel eventually was really fasci...
“Every time they got a call from the leper hospital to pick up a body Jack Delaney would feel himself coming down with the flu or something.” These are the opening lines of one of the be...
Duels with ink strokes and Illuminati animals that in addition to attacking may also decide to mock the opponent in various ways. If you think you have never seen anything like it, we confirm that it ...
Nowadays it’s almost impossible to develop a tactical RPG game without being inspired by XCOM (the 2K Games “model”, to be clear). For sure there some exceptions (who said Battl...
Here we are again, with another appointment of our turn based interviews! This time I’ve decided to get some answers from Worldwalker Games about their new game called Wildermyth, I’ve tri...
After 35 years as videogame player it’s quite difficult to find a game capable of surprise me at first sight. It’s almost a miracle, but sometimes even miracles can happen! I remember that...
The indie developer could be a risky and tiring job, unfortunately often, a lot of work and passion towards a project are not enough to be repaid for all the hard work. However, since we love these pr...