Lost Eidolons by Ocean Drive Studio launched a massive update with lots of improvements and elements like the New Game Plus Mode, improvements to cutscenes and dialogue, bug fixes and quality of life changes. The New Game Plus mode is unlocked after reached the twenty-seven chapter and players can keep their mastery levels.
Devs stated that they will keep work on the game with the goal of adding new optional battles and improving the ending stages. Below the patch notes and a short video introducing the new addons.
Patch Notes
New Game +
Available to the players who finished all 27 chapters and have ending clear save data.
Start a new game in New Game+ mode with previously saved data like mastery levelCommunity-Requested Fixes and Improvements
- Dialogue scenes have been improved
- Background images behind the characters have been refreshed
- The presentation of the speaking character has been refreshed
- UI of the dialogue text has been improved
- Some character animation like eye blinking has been improved
- Character list and information UI are improved
- Characters are sorted by level (high to low); if at same level, by order of recruitment
- We implemented this change so that characters players use the most (likely being the highest levels) would be more easily accessible
- Icons have been added to show mastered classes and skills
- Fixed the issue of being unrecruitable
- If you had this issue: Chapter 18 battle needs to be re-cleared to be able to recruit
- Additions were made to the endings’ dialogue
- Improved UI for conversation options for those that affect the ending
- Game Stability has been improved by optimizing the battle save file size
- Reduced the number of sword swings that take place during battle dialogues
- Sharpshooter and Ranger units’ outfits have been switched per the original design.
- Dialogue cutscenes including the camp cutscenes can now be paused
Other Fixes and Improvements
- Character menu UI improvements
- Character and Equipment menus now display mastery information
- Mastery requirement of the equipped equipment now shows up on the equipment description window
- Skill menu is improved
- The order of the skill menu has been improved to show the equipped skills show first
- Equipped skill UI has been improved
- Screen brightness will be reset to default value of 50 due to cutscene improvements in the patch
- Please adjust and save the brightness as needed
- Hotkey to end Camp dialgoue has been added – “Esc” on keyboard and “B” for gamepad
Bug fixes
- Fixed the issue where some of the characters’ codex could not be opened (Borislav, Gisep, Leta, Merton, Pavlo, Rafael, Viturin)
- Fixed the issue where the character model was broken if the character was selected from the character screen using a hotkey
- Fixed the tooltip location of the rapport menu
- Corrected Eden’s position on the podium during Advancement Ceremony
- Fixed the untranslated text in the skill mastery popup menu in battle