Dark Sky Turn-Based RPG

A Unique Blend Of Genres In Tactical Strategy Roguelite Commander Quest – Overview

Written by Marcello TBL

Overviews
Commander Quest

Today I’m going to highlight Commander Quest. A strategy game that combines deck-building mechanics with rogue-lite elements and auto-battler gameplay. Developed by Flyway Games, Inc., this title offers a unique blend of genres. Players use card synergies to summon units and strategize on the battlefield. The game features charming yet intense fantasy visuals, often described as “cute but brutal.”

Commander quest Gameplay

Key Features:

  • Deck-Building and Real-Time Strategy: The core of Commander Quest lies in building and evolving your deck throughout the game. Cards are used to summon units on the battlefield, and these units engage in automatic combat once deployed, blending the mechanics of a roguelite deck-builder with auto-battler RTS.
  • Fantasy Setting: You play as various historical heroes, infusing their spirit into different races like elves, dwarves, and orcs, leading armies through a charming yet dangerous world. The battles employ classic tactics such as flanking and hammer-and-anvil maneuvers, adding depth to each encounter.
  • Card and Strategy Development: As you progress, you earn gold, cards, and rewards from winning battles or completing events, which allow you to improve your deck. There’s a merchant mechanic involving goblin traders where you can acquire cards to maximize your army’s effectiveness.
  • Replayability and Progression: Completing challenges earns experience points, unlocking new cards, commander abilities, and relics. The game encourages multiple playthroughs, each offering new challenges and progression paths.

Commander Quest is currently available in demo form with no precise date for a release. Below an overview, screens and trailer.

About This Game

“You have been resurrected as a small spark in a world teeming with enemies.”
“Borrow the strength of historical heroes to defeat your foes.”

Commander Quest is a one-of-a-kind roguelike born from a genre combination of deck-building card games and real-time strategy.
Experience unique and deep gameplay where you strategize unit synergies and watch the results unfold on the battlefield with cute but brutal fantasy units.”

“Various Races and Commanders”

You will become various historical heroes leading your army, exploring a cute but brutal fantasy world. Imbue the soul of your chosen hero into the bodies of different races and embark on your expedition!
Through the combination of deck-building roguelike and auto-battle RTS, experience exciting battles with diverse synergies and unit affinities.

“Deck Building”

To navigate this uniquely charming world, you’ll need to grow your deck through various experiences as you progress. Victory in battle rewards you with gold for use in shops and events, food for strength in emergencies, and card rewards. Trade at the mobile shop run by goblin merchants for your commanders, collecting the best synergy cards to prepare for the next battle.
As you progress, you may encounter intriguing events like meeting environmental groups trying to protect rat swarms or goblin salesmen offering savings plans. Choose the most helpful options from these events to grow further, but don’t forget—things can go wrong…

“Dangerous Battles”

In each battle, you can summon units by placing cards on the summon tiles. Unlike other card games, these units come to life on the battlefield, automatically engaging enemy units! Once you end your turn, the summoned units move according to their roles and effects, meeting and fighting the enemy. Every unit and battlefield considers various tactical elements, including the basics of anvil and hammer, flanking, and more. Analyze the patterns of encountered enemies and make the best choices using the cards available each turn.

“Unlock New Cards”

Did you reach the end of the prepared journey? Or did your run end prematurely? Either way, it’s okay! Your challenges always bear fruit. When you finish a run, it is scored in various ways, and the accumulated experience points are tallied based on your score. Gain experience and level up with each race and commander to unlock new cards, relics, and commander skills! Then aim for those unlocked cards in your next challenge!

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it.