New RPG From Monster Sanctuary Dev Is Called Aethermancer And You Can Already Try It

Written by Marcello TBL

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Aethermancer RPG

Moi Rai Games Is Back With a Brand-New Monster Taming RPG, And The Demo Is Now Available

Why get excited about the game I’m presenting today? Simple—because the developer behind it is the same one who made their debut in 2020 with Monster Sanctuary, one of the best RPGs featuring Monster Taming mechanics combined with platforming elements. It took us completely by surprise, and if you haven’t tried it yet, you definitely should.

Moi Rai Games, however, has been hard at work for the past three years on another equally original and inspired Monster Taming RPG—and today, they’ve released a demo that allows you to experience its battles, dynamic choices, and deep progression systems firsthand.

Aethermancer RPG

You will build your team of monsters, collect new allies, and refine your strategy with each run. The demo offers extensive content to explore, including 15 playable monsters with hundreds of skills, two distinct areas with challenging champions to defeat, and a host of NPCs whose dialogue changes based on your choices. The game also features a robust meta-progression system, allowing you to soulbond monsters so they remain available for future runs. For those seeking an even greater challenge, a Heroic difficulty mode unlocks after completing the demo on normal.

In the game’s turn-based combat, You will harness the power of the four Aether elements to unleash devastating attacks, shield your allies, and manipulate the battlefield to your advantage. Your monsters can be lost permanently in battle, but as an Aethermancer, you have the power to rebirth their souls—allowing them to return stronger, though changed. Unlockable player classes further deepen the experience, offering new roles that can shift the tide of combat.

Aethermancer RPG

Beyond battles, Aethermancer invites you to engage with its world and characters. As you progress, you will rebuild a village, recruit townsfolk, and uncover the rich lore of Terastae, a realm where monsters are trapped in an endless cycle of death and rebirth. The levels are procedurally generated, ensuring that each run feels fresh as you explore, sneak, and fight your way to victory. You can download the demo on Steam, while we still don’t know anything about a full release. Below is an overview, screens, and trailer.

About This Game

Encounter the monsters of Terastae that defied the virtues of this world and are trapped in a cycle of death and rebirth. Use your special ability as an Aethermancer to form bonds with monsters to guide your party of three through a sprawling world and dangerous battles. Make smart skill choices as your monsters grow stronger and find synergies between your monsters – making every one truly unique!

Fight ferocious enemies and divine bosses in engaging turn-based battles where every action matters! Manage and harness the four elements of Aether to unleash powerful spells. Consider your synergies and plan your monsters actions. Purge enemy Aether, grind your opponents down with poison, protect your allies with shields, focus on attacking with the right elements – you can pursue different strategies! But whatever you do, keep a careful eye on the HP of your monsters…

If a monster dies in combat, you’ll lose it. Permanently. But you have the power to defy death by rebirthing their souls. Don’t lose hope! Your monsters might change in the process, but will grow stronger from their previous lives.

Help your monsters in combat and as you progress, unlock player classes that allow you to take on different roles as the Aethermancer and turn the tides of combat.

Meet various characters who will help you and your monsters throughout your journey! Uncover their stories and dig into the lore of this world – all fueled by your choices and encounters. Help liven the village up by gathering townsfolk, hearing them out, and doing what only a true Aethermancer can do!

Use your Aethermancer abilities to explore, sneak and fight your way through procedurally generated levels while your monsters gain Worthiness. Keep going until you lose your monsters… then come back stronger and try again!

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it. A huge fan of RPGs in general, raised on the glorious video games of the '90s that shaped who he is today. Always hopeful that XCOM 3 will arrive one day.