GameBoy-Style RPG The Edge of Allegoria Launches On December

Written by Marcello TBL

Overviews
allegoria

Get ready for a dose of nostalgia and dark humor with The Edge of Allegoria, an upcoming 2D RPG from Button Factory Games and CobraTekku Games. Launching on December 4, 2024, for PC via Steam, this pixel-art adventure combines retro GameBoy aesthetics with self-deprecating humor and adult themes. Developed by Canadian indie creator Joe Picknell, The Edge of Allegoria boasts a vast world filled with monsters, bosses, dungeons, and unique combat mechanics.

The Edge Of Allegoria

As players guide the protagonist through a magical realm, they’ll discover hidden secrets and face off against deadly creatures, all while embracing the game’s quirky, morbid humor. The RPG’s turn-based combat system includes unique weapons, each with customizable skills, offering a deep mastery system. Retro gaming fans will appreciate the GameBoy-inspired visuals, a key influence on Picknell’s creative vision.

Ahead of its full release, you can try The Edge of Allegoria during the Steam Next Festival, where a demo is now available, below is an overview, screens, and trailer.

About This Game

Do you like adventure? Are you a sucker for a world of monsters and magic?
Do you like wholesale violence peppered with coarse language, and served with a side of pixelated booty?
Then buckle up, you legend. We’re going for a ride…

Get ready to travel far and wide, taking on creatures of all shapes and sizes in classic turn-based fashion, while discovering the secrets and adventures that Allegoria has in store.
Harvest the body parts of your adversaries for financial gain and personal satisfaction, level up to strike down even greater foes, and arm yourself with more weapons and equipment than any sane person could be reasonably expected to carry on their person at any given time.

There are more than 144 unique enemies to face on your adventures through Allegoria, from ferocious Canadian geese and majestic tortoises to your bog-standard fantasy staples like dragons, unicorns, and the ever-ubiquitous slimes! There are plenty of beasts and beyond to encounter, each with unique item drops that can be sold in shops for the gold you’ll need to purchase weapons and equipment to aid you on your journey.

Have you ever played a game that has one weapon you just can’t put down, or an armor set that makes you indestructible? It’s a great feeling, isn’t it?
Too bad that’s not the case here.
In Allegoria, if you want to get stronger, you’ll need to master as much equipment as you can if you want to increase your stats, and if you think you need new attacks or magic spells to bring with you into battle, you’d better replace that old gear with something new, and fast. With more than 80 skills to learn and almost 150 pieces of equipment to collect, you’ll want to try them all to find the right move set for you!

There’s no shortage of personality in Allegoria, and everyone seems to have something to say. Most of it’s just fluff to fill in empty spaces and make the world seem more lifelike, but every once in a while, someone actually has something useful to say.
They may be a little rough around the edges, but the people of Allegoria are always willing to guide you on your journey, and they might even have a quest or two for you to earn gold and other helpful items.

There’s a story in there somewhere… it’s just buried under layers of madness and debauchery.
If you think grinding for experience and mastering weapons is tedious, try to unravel this Gordian knot of a narrative.
Does it have a deeper meaning? Absolutely!
Does it matter? No! It’s a video game! Just enjoy it and stop worrying about what kind of subliminal messaging the developer is trying to inject into your subconscious…

If you’re a fan of retro handheld RPGs with a 2-bit pixel art aesthetic but are tired of the same played-out, stereotypical, fantasy adventure, then be sure to pick up The Edge of Allegoria today for a refreshing take on the genre that influenced a generation!

ABOUT THE AUTHOR

Photo of author

Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it. A huge fan of RPGs in general, raised on the glorious video games of the '90s that shaped who he is today. Always hopeful that XCOM 3 will arrive one day.