Out There Oceans of Time
They often say that media pioneers get the blame for everything that went wrong years later - yet no gratitude for their original achievements. It is, of course, mostly a stereotype. Still, it does seem to apply, in a way, to this particular project: strategic space simulation Starflight. Its influence on cosmic exploration games was massive; while its open-world nature has reached far beyond this genre. Even Mass Effect director Casey Hudson has cited it as a huge influence on the space RPG series. So, what happened? And why was this game so influential?
Mi-clos studio - the developer behind Out There, was first created in 2010. From the beginning, it was clear that they had a clear fascination for space. Their first game was Space Disorder. Next, they worked on a turn-based space exploration game Out There, released in 2013. So, my first question follows suit. Answering me will be the founder himself - Michael Peiffert.
Out There: Oceans of Time Demo Gameplay. Let’s take a look at the space exploration game by Mi-Clos Studio, Goblinz ...