Citizen Sleeper Third Episode is Ready to Launch alongside the Console Version

Written by Marcello TBL

Citizen Sleeper

Citizen Sleeper, is releasing its third and final post-launch DLC expansion, Episode: PURGE, on March 30 for all platforms, including PC, Mac, Xbox, and Nintendo Switch. The game will also be launching on PS4 and PS5 on March 31, including all DLC content. This new episode will add a late-game storyline that introduces new characters, locations, and lore, making the game even more immersive. Fans of the game can look forward to encountering familiar faces when returning to Erlin’s Eye.

Citizen Sleeper

The PURGE episode will be available for free to those who already own or have access to Citizen Sleeper. The game follows the journey of the Sleeper, a human consciousness digitized into an artificial body, trying to escape a corporation that wants them back. The player navigates the lawless space station of Erlin’s Eye, trying to survive and change their future.

To celebrate the release of Episode: PURGE, Citizen Sleeper will be available at a discount of 30% off on all platforms (excluding PlayStation) for a limited time. PlayStation owners can get the game at a special launch discount of 20% off.

Citizen Sleeper has received widespread praise since its launch, with an ‘MIGHTY’ Open Critic rating of 84, a 94% positive rating on Steam, and appearing in many 2022 Game of the Year lists. It has also been nominated for various awards, including The Game Awards, the Independent Game Festival, and the BAFTAs.

To stay updated on Citizen Sleeper Episode: PURGE, visit Jump Over the Age’s website or follow them and Fellow Traveller on Twitter.

Below the Playstation Launch Trailer and the overview via Steam.

One of 2022’s most acclaimed indies, the Game Awards-nominated Citizen Sleeper is a Tabletop-inspired narrative RPG set on Erlin’s Eye, a ruined space station that is home to thousands of people trying to survive on the edges of an interstellar capitalist society.

You are a sleeper, a digitised human consciousness in an artificial body, owned by a corporation that wants you back. Thrust amongst the unfamiliar and colourful inhabitants of the Eye, you need to build friendships, earn your keep, and navigate the factions of this strange metropolis, if you hope to survive to see the next cycle.

Inspired by Tabletop Roleplaying games, Citizen Sleeper uses Dice, Clocks and Drives. Each cycle you use the dice you are dealt to choose what to do with your time. Make or break alliances, uncover truths and escape your hunters. Survive and ultimately thrive, one cycle at a time.

The station plays host to characters from all walks of life, trying to eke out an existence among the stars. Salvagers, engineers, hackers, bartenders, street-food vendors, each has a history which brought them here. You choose which of them you wish to help, and together you will shape your future.

Eventually, you will learn to use your dice to hack into the station’s cloud to access decades of digital data, uncover new areas and unlock secrets. This is your unique power, and with it you can change your future. Corporate secrets, rogue AIs and troves of lost data await those willing to dive into the depths of the station’s networks.

Essen-Arp: to them you are just property, one more asset in a portfolio that stretches across the stars. You are the product of an abusive system, in a universe where humanity’s expansion is marked by exploitation and extraction. Escape the makers of your decaying body, and chart your own path in a richly imagined, deeply relevant sci-fi world which explores ideas of precarity, personhood and freedom.

Citizen Sleeper uses Dice, Clocks and Drives to create a player-led experience, where you choose your path in a rich and responsive world.

Each cycle you roll your dice. Assign them to vast range of actions available on the station. With every action, choose what, and who, matters to you, shaping the lives of those around you, and ultimately the future of the station.

Clocks track both your actions and the actions of others across the station. From becoming a local at the Overlook Bar to protecting a friend from Yatagan enforcers, clocks allow you to track your own progress and the influence you have on the world around you.

Follow drives not quests, allowing you to pick and choose the stories and activities that matter to you. As you do, you will shape your character’s five skills (Engineer, Interface, Endure, Intuit and Engage), unlocking perks and bonuses that reflect and change how you choose to live in this world.


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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it.