I talked about it last week, and now Dead Mage has extended the playtest for Tale of Ronin to May 10, 2026.

This will give players about 5 days longer to experience the game’s current build and provide some additional time to provide their feedback. They have also provided a new trailer and confirmed that they continue to approve all access requests as they come in through the May 10 deadline.
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The prior playtest announcement stated the playtest would be completed on May 5; therefore, this extends the testing period for Tale of Ronin slightly, allowing Dead Mage to receive some more player input during their continued development phase.

Tale of Ronin, it is a narrative-based RPG from set within the world of early Edo Japan immediately following the fall of Osaka. The story revolves around Akira, a former Toyotomi samurai who embarks upon one last duty ordered by his former lord, to deliver a death poem to the Monk Takuan.
With that single task accomplished, Tale of Ronin moves forward as a travel/conversation/choice/consequence driven title, with character interactions influenced by your chosen responses – resulting in changing allegiances and increasing societal scrutiny due to Akira’s status as a ronin (master-less) in post-Osaka Japan.
Although still listed as coming soon, this extension provides another opportunity for those interested in a grounded samurai RPG with turn-based combat and greater focus on consequences to see where the project is today. Below is the new trailer.
