Here’s a rundown of everything new and worth playing, including fresh Turn-Based RPG releases and a host of intriguing demos that dropped in recent days. You’re bound to find something here to kick off the week right.
New PC games to play: Released in the last 10 days
Let’s start with Shift’n Slay, a tactical RPG set in a gritty cyberpunk world. The game features multiple playable classes and a scarcity-driven design that forces players to carefully manage limited resources—especially ammo. A key mechanic rewards every kill with an extra action point, encouraging aggressive but calculated play. Shift’n Slay launched on PC via Steam on February 27.

Delivering something unique is no easy feat these days, especially with thousands of games releasing constantly. But Look Outside, a survival horror RPG by Francis Coulombe, just might have pulled it off. You play as a character trapped in their apartment, forced to make risky supply runs outside to survive and uncover the truth.
The twist? Anyone who looks outside transforms into a monster, now roaming the streets in search of flesh. The game combines a first-person combat system with the option to recruit a cast of eccentric allies. Look Outside launched on PC via Steam on March 21 and is definitely one to check out. Next up is an RPG steeped in classic inspiration—Splintered, developed by dotMake Studios.
Recently spotlighted here, this title introduces a standout concept: once you defeat a boss, the world is completely randomized. That means the structure, enemies, quests, and loot all change, reshaping the game environment each time. Splintered features first-person combat and a fully explorable world. It launched in Early Access on March 21 on PC via Steam, where you can also check out a free demo.
Another game that’s been on our radar for months due to its striking art style and creative concept, Queen Slayer has finally entered Early Access on Steam. This roguelite deckbuilder puts you in control of a team of mercenaries tasked with assassinating monstrous queens while navigating dangerous dungeons.

Expect multiple game modes and a progression system driven by ever-changing traits that force you to adapt your strategy run after run. Definitely worth a look—let me know what you think if you try it out, as I haven’t had the chance yet. Before we dive into new demos, there’s a fresh release that fans of tactical RPGs should know about: Dark Deity 2. This sequel pushes the narrative forward with a new generation of heroes facing a looming threat. It features a robust combat system clearly inspired by Fire Emblem, along with promised innovations in character development and party management. Dark Deity 2 is now available on Steam.
A quick taste of some fresh new demos
Loving this new trend of launching with a playable demo—it’s a great way for players to get hands-on early, wishlist titles they’re interested in, and even support development with real feedback. It shows real respect for the community and offers devs a solid way to refine their vision before launch. And lately, there’s been some solid movement on that front.

First up is Guards II: Prologue—a title I haven’t had the chance to dive into yet, but it’s definitely got that something, probably thanks to its pixel-rich visuals. In Guards II, you’ll lead a squad of four heroes into the infernal depths, battling through mythologically inspired realms of the underworld—from icy Norse limbos to ghost-haunted Japanese landscapes.
The prologue gives a solid taste of the game’s combat dynamics and how individual character progression is handled. As for the full game—Guards II: Chaos in Hell—there’s no release date just yet. One of the most intriguing indie RPGs I’ve been following for a while now is Fangs & Forges—a party-based tactical RPG set in the richly developed world of Lyboria. The heart of the game lies in assembling your squad from over 120 unique characters, each with their own stats, abilities, and racial traits.

Battles unfold on hex-grid maps and feature intense boss fights, synergistic elemental combos, and fluid battlefield animations that reward tactical adaptability and smart positioning. The game also stands out with its distinctive character design. Definitely one to watch—and try—though there’s no official release date yet. Another standout with a fresh concept is Master of Piece, a deck-building roguelite that fuses streamlined mechanics with deep tactical gameplay.
Taking cues from board games, it swaps traditional card play for mercenary-driven combat. Players recruit, upgrade, and deploy a varied cast of units to uncover the secrets behind the Dragon Orb and the advancing Black Mist. Each run tasks players with assembling a dynamic expedition team, leveraging more than 140 mercenary traits, 80 relics, and hundreds of event-driven scenarios. Only one unit can be deployed per round, adding a layer of careful pacing and foresight to combat.

Battles play out based on unit speed, with the system designed to be easy to learn but difficult to master, rewarding players who craft synergistic lineups and maximize commander abilities across branching paths. Master of Piece is slated for release sometime in 2025, but for now, the best way to get a feel for it is through the playable demo—which is already on my to-do list for the week.
Anything inspired by the PSX and PS2 era will always have my full attention—even 40 years from now (assuming I’m still kicking). Aegis Force: The Scorian War draws directly from those legendary titles to deliver a tactical combat experience grounded in richly crafted 2.5D pixel art and morally complex storytelling.
Gameplay revolves around grid-based, turn-based battles where positioning and unit synergy are everything. Players wield the power of the Tactimagus to cast spells, perform techniques, and unleash devastating attacks as bonds between characters deepen. But the experience doesn’t stop at combat—there’s full town exploration, heist missions, monster hunts, and ancient secrets to uncover, all woven into a 30-hour campaign. The demo is an absolute must-play.

We wrap things up with two standout titles, both embracing a deliciously detailed pixel art style. First up is Remore: Infested Kingdom, a tactical survival RPG that puts you in command of a small squad of soldiers, each with unique traits, as they face off against relentless zombie hordes. The action unfolds on dark, grid-based maps—where danger can lurk around every corner. The latest demo introduces a host of updates and improvements, and you can request access directly through the game’s Steam page.
Finally, another title well worth checking out via its brand-new demo is DeathTower. This tactical RPG with stealth mechanics is currently in the middle of its Kickstarter campaign—about halfway to its funding goal. So give the demo a shot, and if it clicks with you, jump in and support the project.
As for gameplay, DeathTower emphasizes flexible tactical play, blending stealth, hacking, and brutal combat. Players must carefully choose their loadouts—juggling melee weapons, heavy firepower, and tech-based abilities—while making irreversible decisions between encounters. The game’s signature “Hack the Tower” system lets you manipulate the battlefield using reprogramming, stealth-enhancing nanomachines, and bionic creature summoning, adding a rich layer of depth and unpredictability to every mission.

That’s everything I had in mind to show you—at least from memory (hopefully I didn’t forget anything major!). Feel free to reach out and let me know what you think through any of my social channels listed in the footer below, or head over to the About Us page, where you’ll also find a lovely close-up of mine. Have a great week! Ciao