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Herd Blends Tactical Card Battles With a Musical Fantasy World
Games of Forge and publisher Herd DAO have revealed Herd, a free-to-play tactical card battler planned for release in 2027 ...

A New Dark Fantasy RPG is Blending Brutal Survival Mechanics with Tight Turn-Based Combat – Astracolypse Overview
Astracolypse, an indie survival RPG from Astracolyptic, is going to show off a playable demo at the Steam Next Fest ...

Final Fantasy Resonance Brings the Series Into HD-2D With Turn-Based Combat – Screens and Trailer
To begin with, Square Enix has revealed Final Fantasy Resonance, an all-new RPG that marks the first full-HD (2D) game ...

SRPG Dark Deity 3 Announced as the Final Chapter of the Tactical RPG Trilogy
I came across this news a bit late, but there’s been a flood of major announcements and noteworthy updates these ...

Expeditions: Samurai Revealed – Everything New in the Next Historical RPG Chapter
THQ Nordic and developer Campfire Cabal have officially announced Expeditions: Samurai, the next entry in the critically acclaimed historical party-based ...

CRPG The Wyndfinder Channeling 80s Fantasy Animation and Grid-Based Tactics
Dive into a high-fantasy world featuring 9 unique companions, automated reactions, and a massive array of class customizations. Today I’m ...

Cassette Beasts 2002 Announced as Bytten Studio Returns to Its Strange Monster Collecting World
Bytten Studio and Raw Fury have announced Cassette Beasts 2002, a new creature-collecting turn-based RPG set in the same universe ...

Gravastar: A New JRPG with a Fighting Game Soul – Overview
Studio Atma’s new sci-fi RPG trades standard menus for execution-heavy combos. Studio Atma has announced Gravastar, a sci-fi fantasy JRPG ...

Announcing Dominus Gladiatus – New Gladiator Management Simulator From Dark Quest Devs
The studio behind Dark Quest and Story of a Gladiator is heading back to ancient Rome with a management sim ...

Dwarven Tactical RPG RuneSmith Revealed During Indie Quest 2026
I’ll admit I underestimated Indie Quest 2026, or rather, I didn’t really have the chance to spend much time with ...