Here we are at the weekend, so it’s time for my rundown of all the fresh releases in the worlds of RPGs, strategy titles, and the hybrids in-between.
We’ve rolled into August, and a few days back, I dropped the month-in-advance release recap, which, honestly, looks pretty stacked this time around. There’s a ton of good stuff on the horizon.
Today, though, let’s zero in on what actually hit storefronts this week; maybe I can point you toward something worth your while.
One more thing: because I’ve never been the stubborn type (and I don’t plan on starting now), plenty of you have asked for direct store links inside these lists. Up until now, I’ve skipped them for SEO reasons; I was worried it might hurt search rankings, so I stuck to linking internal deep dives on each game instead.
Well, starting today, I’m running an experiment: you’ll see direct store links right alongside the usual internal articles, so you can jump straight to a purchase if you want. Big thanks to everyone who requested this, polite or otherwise, and with that, let’s dive into every brand-new RPG you can play right now.
Lotus: Lost Memories
- Release Date: August 1, 2025
- Platforms: PC
- Steam Page

Kicking things off is Lotus: Lost Memories, developed and self-published by Fenyx Digital, Lotus: Lost Memories is a pixel-art side-scrolling visual-novel/RPG that follows young samurai Atsushi as he quests to cure his ailing father, a journey that mixes branching dialogue with combat showdowns.
Combat is turn-based but spiced with real-time Quick-Time Events; hitting the prompt lets you parry, block, or fire a ranged counter that can flip the flow of a duel.
The launch build spans three story chapters (about three hours of play) and, once the credits roll, unlocks Gauntlet Mode, an endless arena challenge tied to an online leaderboard for high-score chasers. Along the way, you’ll meet allies and rivals drawn from a stylised feudal-Japan setting steeped in themes of loyalty, honor, and legacy.
Mecharashi
- Release Date: July 30, 2025
- Platforms: PC – Mobile
- Steam Page

The next one is Mecharashi, a free-to-play, grid-based mecha tactical RPG from BlackJack Studio, released on PC and Mobile with full cross-platform support.
Its signature part-destruction combat tracks hit-points for each arm, leg, and torso; blowing a weapon arm disables that gun, crippling legs, guts mobility, and a core strike ends the battle outright, so precision targeting is king.
Before every sortie, you build machines from modular torsos, limbs, and weapons, repaint them with 120 preset colours, and slot in pilots, each with distinct back-stories and passives that feed into six defined roles, such as Sniper or Guardian, letting you tailor both form and function.
The campaign, set on the war-torn island of Milkhama, cycles through defence, extraction and control-point missions, while end-game modes like Clearance Ops (multi-phase bosses) and the roguelite Border Conflict add endless replay hooks.
Progression runs on a dual-banner gacha that separates pilot and mech pulls, and the launch event showers early players with two free S-grade pilots, a full S-grade mech, 90 complimentary pulls, and a headline Evangelion crossover unit during the opening fortnight. We dedicated a video overview to the title.
Paradigm Island
- Release Date: July 31, 2025
- Platforms: PC
- Steam Page

If you are looking for those narrative branching RPGs, this week has debuted Paradigm Island, the isometric CRPG from End-all Entertainment that drops a rookie mercenary into a surreal, near-future dystopia where a tabletop-style dice roll resolves every conversation, lock-pick, and moral fork.
Dice thrown and modified by the character’s skill sheet, which mixes conventional physical and mental stats with a rarer knack for communing with the spirit world.
Success or failure rewires both the story’s branching paths and the protagonist’s own sense of self, so allies, enemies, and even the island’s reality respond differently the next time you speak to them. Layered over the philosophical storytelling is a dry-humoured script, multiple endings, and a comic-book art style that leans into the game’s off-kilter atmosphere.
Frosthaven (E.A.)
- Release Date: July 31, 2025
- Platforms: PC
- Steam Page

Frosthaven brings Isaac Childres’ colossal board-game sequel to PC in an Early Access build launched a few days ago.
Developed by Snapshot Games and published by Arc Games, the digital version keeps the original’s card-driven, hex-grid tactics intact while layering on PC-friendly comforts: six starter classes (Banner Spear, Boneshaper, Drifter, Geminate, Blinkblade and Deathwalker) to master, full online co-op for 2–4 players, an automated outpost you can expand between missions, and 35-plus quests covering Acts 1 and 2 of a planned 130-scenario campaign.
A step-by-step four-mission tutorial and a new Story difficulty level ease newcomers into the notoriously dense ruleset, while veterans can still crunch numbers in the classic mode.
All of it runs on the familiar ability-card system, choose two cards each round, burn one for initiative, and juggle stamina against brutal northern monsters, now presented with 3D models, animated environments, and immediate rules automation that banishes the tabletop’s hour-long setup.
Day of the Shell
- Release Date: July 29, 2025
- Platforms: PC – PlayStation – Nintendo Switch – Xbox
- Steam Page

Day of the Shell is a one-click, one-turn tactical roguelite from developer Duper Games and publisher Goblinz Publishing, available on PC and all current consoles.
Each move, whether sliding across a grid, shooting your revolver, or interacting with a shrine, resolves with a single mouse or controller click, keeping turns lightning-fast while preserving positioning strategy.
Set after divine wrath has drowned most of the planet, the campaign sends a lone monster-huntress sailing between the few surviving islands: you fight monsters, loot treasures to power up the island’s exit portal, then jump to the next fragment of land.
Runs are highly modular thanks to Warden blessings, stackable perks that mix and match into different builds, and death merely returns you to your home isle, where shard currency can be spent on permanent upgrades before the next attempt to reach and ultimately destroy the mysterious Shell at the world’s heart.
Hex Blast
- Release Date: July 30, 2025
- Platforms: PC
- Steam Page

Hex Blast is Soy Boy Games’ horde-survival roguelike deck-builder, released on PC.
Each run puts one of four uniquely skilled robot heroes on a hex grid crawling with corrupted-data foes, and every turn you lay down cards, drawn from a pool of 200-plus, that paint explosive patterns across adjacent tiles; overlapping blasts trigger chain reactions that can wipe an entire wave in a single, well-planned detonation.
Progress is sweetened by overclocked chips and relics that permanently augment your bot, letting you push ever-wilder synergies, while the malware horde itself mutates between rounds, adding fresh movement quirks and status effects that keep even veteran deck-builders on their toes.
The result feels equal parts tactical puzzle and fireworks show, perfect for players who enjoy snapping together broken combos and then watching the screen erupt.
Alchemia: Creatio Ex Nihilo
- Release Date: July 31, 2025
- Platforms: PC
- Steam Page

Alchemia : Creatio Ex Nihilo, (Space Paca Games & Marvellous Soft) is a single-player, turn-based roguelite that turns every battle into a bite-size alchemy puzzle.
You roam procedurally generated maps gathering reagents, tuck the finds into a personalised combat satchel, then step into combat where each turn lets you combine two reagents into a spell-recipe that detonates, heals, summons, or reshapes things around you.
The 1.0 launch ships with 35-plus enemy types, 40-plus discoverable recipes, more than thirty artefacts that permanently warp your brew-logic, and fifteen scripted events that add risk-versus-reward forks between fights; thanks to the way reagents interact, the developers boast over 10 quintillion possible combinations, so no two runs should play alike.
All discoveries are logged in a persistent codex, encouraging experimentation without making subsequent attempts feel repetitive.
Luck & Loot
- Release Date: August 1, 2025
- Platforms: PC
- Steam Page

Let’s end my list of new releases with Luck & Loot, a dice-building crawler where you physically pop faces off your dice and slot in new powers mid-dungeon, stacking probability-warping curses and relics until your next roll either steamrolls the enemy or backfires spectacularly.
The SMARTcreative, roguelite drops three haunted heroes into the cursed realm of Eldralith, where every turn is powered by the faces you bolt onto four ever-customisable dice.
Between procedurally generated dungeon rooms, you snap new faces into open sockets, there are 80+ interchangeable sides in the launch build, chase 40 unique relics that layer passive bonuses, and toggle 16 difficulty modifiers that ratchet the risk–reward curve.
Each of the five hand-crafted dungeon biomes ends in a boss that demands different dice synergies, while 20-plus upgrades let you sacrifice weaker pips to unlock stronger traits and rebuild your load-out on the fly.
Tight, turn-based encounters make every roll a nail-biter, but an endlessly replayable structure and chiptune-soaked retro presentation keep the luck-versus-skill dance feeling fresh run after run.
We’ve come to the end of this article. As always, I welcome your feedback so I can keep improving, step by step. The best way to reach me is through my social channels or the new Reddit community. Have a great weekend. Ciao
