ZOR: Pilgrimage of the Slorfs – Overview

Written by Marcello TBL

Overviews
Zor Pilgrimage of the Slorfs

Using a deck of cards and turn-based tactics, delve through a procedurally generated gauntlet of areas filled with dangerous beasts and hostile terrain. If you survive, scavenge what you can and make camp, where you can craft cards and upgrades to meet the growing dangers to come.

ZOR

In-Game Background Story/Lore

On a weird and ridiculously dangerous planet, a tribe of resourceful monsters called Slorfs, have witnessed a terrible omen. Their star god ZOR has wept a tear, blasting the horizon with a haze of despair. Two young Slorfs must embark on a pilgrimage to investigate, in a desperate attempt to regain ZOR’s favor before all of existence disappears.

Gameplay

Delve through a gauntlet of clearings filled with dangerous beasts and hostile terrain. During the battle, you’ll need to scavenge what you can as thirst and hunger are stalking you. After making a clearing for camp, you must use your resources wisely, for they offer many possible choices as you craft and upgrade your abilities.

ZOR

Key features

  • Survival inspired by tabletop. Spend your vitals to play cards.
  • Deckbuilding via crafting, combat and exploration.
  • Deep chess like tactics that reward mastery over metagaming.

About the developer

Founded in 2015 in Vancouver, Canada, Righteous Hammer Games is focused on creating polished and highly replayable gaming experiences. Led from the garage by Clint Jorgenson, and supported by his wife and accounting wizard Coreen, Righteous Hammer believes in fresh ideas, taking risks, and challenging the norm. They are blessed to be able to collaborate with a variety of super talented developers and studios in Vancouver and beyond.

Release date & Platforms

ZOR: Pilgrimage of the Slorfs has a demo available on Steam while the early access of the game is expected sometimes in 2022. Check out Strateture live stream about the game

ABOUT THE AUTHOR

Photo of author

Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it.

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