30 Indie Turn-Based RPGs and Strategy Games Still Coming in 2026

Written by Marcello TBL

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Some of the Best RPGs and Strategy Games that should arrive before the end of the year.

As promised, here’s the second article covering all the releases that, at least on paper, are still expected before the end of 2026. In the previous article, I highlighted 11 major RPGs set to launch before the end of the year. Today, we’re looking at 30 indie titles that are every bit as worthy of the hype.

Before you point it out, many of these games only have a release window for this year with no additional details available yet. However, plenty of them already have a confirmed launch date, and some are just around the corner.

The remaining lineup covers tactical RPGs, party-based dungeon crawlers, strategy games, roguelites, and a few projects that combine familiar systems in less conventional ways.

Saveseeker

  • Developers: Paper Sword Games
  • Platforms: PC
  • Release: 2026
SaveSeeker RPG

Time travel sits at the center of Saveseeker, a turn-based RPG from Paper Sword Games. Its young protagonist, Emmer Edette, has inherited the ability to overwrite special Save Stops scattered across the world.

She travels with a temperamental dragon toy named Tippleton while recruiting people who once opposed her father, a former hero now abusing the same power.

The journey covers six distinct lands, with each new companion bringing a personal story and another perspective on the man Emmer is trying to stop. Saveseeker is currently planned for PC in 2026.

Starfinder: Afterlight

  • Developers: Epictellers Entertainment
  • Platforms: PC
  • Release: 2026
Starfinder: Afterlight CRPG

Starfinder: Afterlight takes Paizo’s science fantasy tabletop setting and adapts it into a party-based CRPG.

After their captain disappears, the remaining crew must keep the ship together while dealing with a wider threat to the Pact Worlds. Dialogue choices influence companion relationships, character arcs, and the direction of the story, while tactical encounters put the assembled party’s abilities to work.

Romance options and multiple endings are also part of the experience. Epictellers Entertainment plans to release the game on PC during 2026, though an exact date has not been announced.

Plague Lords

  • Developers: Red Unit Studios
  • Platforms: PC
  • Release: 2026
Plague Lords Strategy RPG

Set during the height of the Black Death, Plague Lords combines open-world exploration, settlement management, and turn-based tactical combat.

A search for a missing noble leads a group of scouts toward a new infection spreading across an already devastated barony. Survivors can be trained as workers, specialists, or soldiers, but injuries and disease can permanently remove them from the settlement.

Players begin with a modest camp and can eventually construct walls, production facilities, defensive structures, and dozens of other buildings. The procedurally regenerated world includes abandoned towns, farms, monasteries, and fortresses. Red Unit Studios currently lists Plague Lords for 2026.

Hero’s Hour 2

  • Developers: Benjamin “ThingOnItsOwn” Hauer, Unleash The Giraffe, LautaroArino
  • Platforms: PC
  • Release: 2026
Hero's Hour 2

Hero’s Hour 2 continues the series’ mixture of turn-based kingdom management and large automated battles.

Players develop cities, recruit armies, explore campaign maps, and place heroes in command of increasingly large forces. Different factions bring their own units, economies, and strategic priorities, including armies connected to both the living world and the underworld.

The sequel is being built for solo play, online competitive matches, and cooperative campaigns. Benjamin Hauer, Unleash The Giraffe, and LautaroArino are developing the project, with Hooded Horse publishing it for PC in 2026.

ABYSS REBEL

  • Developers: DRock Games
  • Platforms: PC
  • Release: 2026
Mech skills

ABYSS REBEL follows a four-person squad navigating a frozen world divided into dangerous archipelagos.

Travel takes place aboard a small ship, while expeditions bring the team into contact with pirates, mutants, ancient machinery, and creatures emerging from the deep. Tactical battles are supported by character progression and equipment management, with mechanical units and mechs expanding the available combat options.

The setting appears to place survival and exploration alongside the squad-based encounters, giving players more to consider than individual fights. DRock Games is targeting a 2026 PC release.

Ex Sanguis

  • Developers: Lightbulb Crew
  • Platforms: PC
  • Release: Q3 2026 via Steam Early Access
Ex Sanguis

Ex Sanguis builds its tactical combat around direct control of the initiative timeline. Abilities can accelerate allies, delay enemies, or swap the positions of combatants before their turns arrive.

Environments also participate in each encounter, allowing objects to explode, catch fire, or block lines of sight. The playable Stillae are elite warriors fighting against Stasis in a world that is gradually losing its remaining life.

Roguelite progression means that failed expeditions feed back into future attempts, while party composition determines which timeline effects and environmental combinations are available. Ex Sanguis is scheduled to enter Early Access in Q3 2026.

Infinite Alliance

  • Developers: Critical Games
  • Platforms: PC
  • Release: 2026
Infinite Alliance

Infinite Alliance is a free-to-play crossover RPG bringing together characters from 17 independent JRPGs.

Its roster includes representatives from Chained Echoes, CrossCode, Quartet, Jack Move, 8-Bit Adventures 2, and Beloved Rapture. Nine heroes become stranded on a dying world, where their separate stories gradually connect through turn-based battles and encounters with optional superbosses.

The crossover format gives Critical Games access to characters with different combat identities and progression systems, though they are being adapted into a shared battle framework. Infinite Alliance is expected to launch on PC in 2026.

Ascenders: Beyond the Peak

  • Developers: Ludogram
  • Platforms: PC
  • Release: Q3 2026
Ascenders: Beyond the Peak

Climbing is treated as a turn-based expedition in Ascenders: Beyond the Peak. Players manage a group of alpinists as they scale cursed mountains filled with unstable terrain, environmental hazards, and supernatural threats.

Ropes must be placed carefully, routes need to be planned, and each climber develops as expeditions continue.

Artifacts found along the way can change how later climbs are approached, while the roguelite structure introduces new obstacles and decisions with each attempt. Developed by Ludogram and published by Twin Sails Interactive, Ascenders: Beyond the Peak is planned for Q3 2026 on PC.

The Life and Suffering of Prince Jerian

  • Developers: Schisma Games
  • Platforms: PC
  • Release: July 20, 2026
The Life and Suffering of Prince Jerian

The Life and Suffering of Prince Jerian returns to the harsh world introduced in The Life and Suffering of Sir Brante, though this time players experience the Blessed Arknian Empire from the top of its social order.

Jerian is raised from childhood to become emperor, and his decisions affect political factions, personal relationships, and the balance of power across the realm.

The narrative RPG follows his entire life, with choices shaped by his attributes, previous actions, and the expectations placed on an heir chosen by the gods. Players can preserve the Empire’s rigid system of Lots or attempt to change a society built around predetermined roles and severe punishment.

Developed by Schisma Games and published by 101XP, The Life and Suffering of Prince Jerian will release for PC on July 20, 2026. A free demo covering its first two chapters is already available on Steam.

HellSlave II: Judgment of the Archon

  • Developers: Ars Goetia
  • Platforms: PC
  • Release: 2026
exploration

HellSlave II returns to the hand-drawn dark fantasy world created by Ars Goetia. The Archon has emerged after the previous demonic conflict, placing humanity under another threat of extinction.

Players begin as either a Warrior or Sorcerer before developing their character through six available class paths. Combat operates through a time-based system in which abilities require different amounts of real-world time to resolve.

That structure makes skill timing and enemy interruption important parts of each encounter. First-person dungeon exploration, randomized equipment, and crafting complete the RPG framework. HellSlave II is scheduled for PC in 2026.

Space Scum

  • Developers: Sole Survivor Games
  • Platforms: PC
  • Release: 2026 via Steam Early Access
Space Scum - Battle Brothers Like RPG

Procedurally generated planets form the backdrop for Space Scum, a tactical RPG about mercenaries working along the less respectable edges of the galaxy.

Players create an origin for their captain, recruit crew members, accept faction contracts, and decide which alliances are worth maintaining. Hired mercenaries can die permanently, giving equipment choices and battlefield positioning longer-term consequences.

Combat supports melee weapons, firearms, shields, hacking, turrets, and more specialized technology. The campaign is designed to react to completed jobs and faction relationships rather than follow one fixed route. Space Scum is currently expected to enter Early Access in 2026.

Prelude Dark Pain

  • Developers: Quickfire Games
  • Platforms: PC
  • Release: Q3 2026 via Steam Early Access
Prelude Dark Pain

Prelude Dark Pain opens with Soren, a retired warrior and blacksmith, being pulled back into conflict after the Order of the Ashen Crusade attacks his family.

His response develops into a broader rebellion across the dark fantasy world of Statera. Grid-based battles are supported by recruitable characters, faction relationships, exploration, and decisions that can alter the direction of the campaign.

The game also introduces the Dark Pain, a force connected to both the setting and its progression systems. QUICKFIRE GAMES plans to launch Prelude Dark Pain through Steam Early Access in Q3 2026.

Neath

  • Developers: Cellar Door Games
  • Platforms: PC
  • Release: 2026
Neath

Neath sends its party into an inverted, irradiated tower governed by changing divine rules called Taboos.

Its combat system uses a flexible turn order that players can manipulate by moving allies and enemies around the initiative sequence. Fear can prevent targeted companions from acting, while positioning abilities allow combatants to shove one another into danger or sacrifice themselves to influence an encounter.

The result is closer to a tactical puzzle than a traditional exchange of attacks. Cellar Door Games, the studio behind Rogue Legacy, is developing Neath for a 2026 PC release.

Lootbound

  • Developers: ArtDock
  • Platforms: PC
  • Release: July 31, 2026
Lootbound Roguelite

Lootbound is a tactical roguelite built around equipment management and party synergies. Each run begins with a single adventurer, but additional characters can be recruited as the expedition progresses.

Weapons, armor, and accessories produce auras and interactions that encourage specialized builds based on positioning and damage types. Route selection introduces further risk, including dice-based decisions that can improve the party or leave it poorly prepared for the next fight.

Choices made throughout a run also influence the final boss waiting at its conclusion. ArtDock has scheduled Lootbound for release on July 31, 2026.

Golel

  • Developers: Ofer Rubinstein
  • Platforms: PC
  • Release: 2026
Golel RPG

Golel approaches dungeon crawling through a first-person grid and a simultaneous tick-based combat system.

Every player action advances time, allowing enemies to respond during the same sequence. Certain monsters can act more than once per tick, making movement and attack timing central to survival.

The environment provides additional tactical tools. Bookshelves can be dropped onto enemies, while kicks can send opponents into pits, spikes, and other hazards. Character development and equipment remain important, but the combat system encourages players to use dungeon layouts as weapons. Golel is currently listed for a 2026 PC release and includes optional VR support.

Scourge of the Reptiles

  • Developers: Kyoti Games
  • Platforms: PC
  • Release: Q3 2026
Scourge of the Dinosaurs RPG

Scourge of the Reptiles takes place in a prehistoric low fantasy world where a fallen meteor has introduced magic to humans, elves, and dinosaurs.

The creatures that once served the existing civilizations have begun turning against their masters, apparently under the influence of an unknown power. Players lead a party through tactical encounters while recruiting and commanding dinosaurs of their own.

Classes, party composition, and narrative choices will shape how the campaign develops. Kyoti Games is developing the project, with MicroProse handling publication. Its current Steam release window is Q3 2026.

Ledgerbound

  • Developers: OmniMegaSuperCorp
  • Platforms: PC
  • Release: July 14, 2026
Ledgerbound Tactical RPG

Working in insurance becomes considerably more dangerous in Ledgerbound. The protagonist is an adjuster operating in a fantasy bureaucracy where immortal creatures known as the Vacari return stronger each time they are defeated.

Tactical encounters are structured on grid-based maps, while the periods between battles involve paperwork, workplace relationships, and decisions that can cause financial or professional problems later.

The game uses its office setting for satire, but choices still carry mechanical and narrative consequences. OmniMegaSuperCorp plans to release Ledgerbound for PC on July 14, 2026.

Pathbreakers: Roaming Blades

  • Developers: 6 Eyes Studio
  • Platforms: PC
  • Release: 2026
Pathbreakers New RPG Announced

From devs behind FFT-Inspired Fell Seal comes Pathbreakers: Roaming Blades, which places players in command of a mercenary company exploring the procedurally generated Stormtossed Isle.

A chosen origin establishes the group’s starting position, after which new fighters can be hired, trained, and equipped. Contracts provide income, but the company can also trade, search for resources, investigate dungeons, or pursue opportunities found while traveling.

Maintaining the group introduces ongoing expenses, so accepting every battle may not be financially sensible. Battles use the turn-based tactical foundation established by developer 6 Eyes Studio in Fell Seal: Arbiter’s Mark. Hooded Horse plans to publish Pathbreakers in 2026.

The Secret of Weepstone

  • Developers: Talesworth Game Studio
  • Platforms: PC
  • Release: 2026
The Secret of Weepstone

The Secret of Weepstone draws from the atmosphere and rules of early tabletop dungeon crawlers.

Six ordinary villagers enter a keep to investigate the illness of Lord Byron and the disturbing visions connected to his condition. Exploration and combat use dice rolls, while puzzles and hidden equipment reward careful examination of the hand-drawn black-and-white environments.

The initial group can eventually grow into a party of eight. Death also connects to a system known as Mortal Favors, which can change the consequences of losing a character. Talesworth Game Studio and DreadXP are preparing the game for release in 2026.

Shardpunk 2

  • Developers: Clockwork Pile
  • Platforms: PC
  • Release: 2026
Shardpunk 2 Tactical RPG

Shardpunk 2 expands the original game’s tactical survival structure with an outpost that must be maintained between expeditions.

The survivors are exploring the ruins of the Capitol following a costly attempt to stop the rat swarm. Resources such as fusion cores, crystals, and amber can be recovered and invested in new facilities or upgrades.

Orders from the Motherland create additional objectives, but the city now contains more intelligent rat survivors and unfamiliar lifeforms. Managing the outpost, therefore, becomes part of the wider campaign. Shardpunk 2 is targeting a 2026 PC release.

Descent of Lunaris

  • Developers: Unison Games
  • Platforms: PC
  • Release: 2026
Top Upcoming Indie Games of 2026

A mysterious signal draws the crew of Descent of Lunaris toward a lunar facility where machinery has malfunctioned and something far less mechanical is waiting below the surface.

The game uses a first-person, grid-based dungeon format inspired by Wizardry and Shin Megami Tensei. Players assemble a squad, explore interconnected corridors, and fight enemies whose resistances and weaknesses reward the use of different damage types.

Science fiction equipment gradually gives way to cosmic horror as the expedition moves deeper into the base. Unison Games currently plans to release Descent of Lunaris on PC during 2026.

Entropy

  • Developers: Lovely Hellplace
  • Platforms: PC
  • Release: August 18, 2026 via Steam Early Access
Entropy

Entropy follows a mercenary party descending into Hell to prevent a demonic invasion. Its combat and character progression take inspiration from classic JRPGs, though the campaign gives player decisions a wider influence over the state of the world.

The story is divided into three acts, and the developers plan to expand its narrative and mechanical content throughout Early Access. Party composition, tactical encounters, and the consequences of previous decisions form the main RPG loop.

Lovely Hellplace and publisher DreadXP have confirmed that Entropy will enter Steam Early Access on August 18, 2026.

The Way of Wrath

  • Developers: Animmal
  • Platforms: PC
  • Release: 2026
The Way of Wrath RPG

Only ten days remain before an enemy army reaches the tribe in The Way of Wrath. That limited preparation period drives the entire campaign.

Players gather resources, resolve internal disputes, recruit allies, and reinforce their defenses before the final confrontation. Five character origins provide different starting perspectives, while classless progression leaves room for more flexible builds.

Laws established during tribal disputes can create precedents that influence later decisions, so political choices may be as important as battlefield performance. Animmal and Hooded Horse currently list the Bronze Age strategy RPG for release in 2026.

Calame

  • Developers: Nextale Games
  • Platforms: PC
  • Release: 2026
Calame Combat System

Calame is an isometric tactical RPG adapted from the fantasy novel of the same name. Two opposing factions, the Kenmare and the Panthers, are forced to cooperate against the King of Light.

Battles use handcrafted grids where facing, positioning, and class combinations influence the effectiveness of each action. A mechanic called Correction allows players to spend Legend and modify sections of the battlefield during combat.

Decisions made outside battle can affect relationships, army statistics, and later story developments. Nextale Games is developing Calame for PC, with its Steam page currently showing a general 2026 release window.

Tattered Banners

  • Developers: CookieByte Entertainment
  • Platforms: PC
  • Release: Q4 2026 via Steam Early Access
Tattered Banners

Tattered Banners combines mercenary management with a simulated medieval fantasy world. Cities can grow or collapse, noble families compete for control, and the player’s activities can shift the balance between local powers.

The company can take conventional contracts, raid caravans, bribe guards, smuggle goods, or participate in larger sieges.

Recruits must be trained and equipped, while the consequences of previous operations continue to affect the strategic map. CookieByte Entertainment plans to bring the game to Steam Early Access in Q4 2026, initially focusing on its tactical battles and world simulation systems.

Mars Tactics

  • Developers: Takibi Games
  • Platforms: PC
  • Release: 2026
Mars Tactics

Mars Tactics presents the conflict between corporate authority and a growing labor rebellion from both sides.

Players can support Capital or Labor, with each faction bringing its own campaign goals and access to different resources. Strategic operations take place across a planetary map before shifting into turn-based tactical battles featuring destructible terrain, vehicles, and artillery.

Soldiers improve according to the actions they perform, while bases, engineers, scientists, and supply lines support the larger war effort. Takibi Games and Hooded Horse currently list Mars Tactics for 2026, but no exact launch date appears on its Steam page.

Terror: Endless Night

  • Developers: Unseen Silence, Fallen Leaf
  • Platforms: PC
  • Release: Q4 2026. Console versions planned for 2027
Terror: Endless Night

Terror: Endless Night is now expected to reach PC in Q4 2026, with console versions planned for 2027.

Its fictional expedition draws from the disappearance of HMS Erebus and HMS Terror, placing players aboard a rescue vessel trapped in Arctic ice. Crew members need food, warmth, rest, and assignments suited to their individual abilities.

Players must also establish laws, maintain the ship, distribute limited provisions, and manage the psychological decline caused by darkness and isolation. These systems operate through a turn-based survival framework where a practical decision can still damage morale or discipline.

Vampire Syndicate: Gangs of MoonFall

  • Developers: A Memory of Eternity
  • Platforms: PC
  • Release: June 25, 2026 via Steam Early Access
Vampire Syndicate: Gangs of MoonFall

Vampire Syndicate: Gangs of MoonFall enters Steam Early Access on June 25, 2026. The adult-oriented RPG takes place in a cyberpunk city controlled by competing vampire gangs.

Players assume the role of a Familiar serving an ancient vampire lineage while building influence across MoonFall’s criminal underworld. Exploration and conversations use a first-person perspective, while combat switches to an overhead view for party-based turn-based encounters.

Relationships, faction choices, and the expansion of the player’s organization form the larger narrative structure. The game is developed by A Memory of Eternity and published with TinyHat Studios.

Stratagem Lost

  • Developers: Hybrid Fiction Games
  • Platforms: PC
  • Release: Q4 2026
Stratagem Lost SRPG

Stratagem Lost uses a free-form action system that allows units to move, attack, and activate skills in any order while they have enough stamina.

Positive Marks can improve or unlock abilities, while Comrade Duos allow paired characters to share elements of their skill sets. The campaign includes more than 25 chapters and over 200 skills, along with quieter off-time sections used to build relationships and unlock further options.

Its expressionist presentation is accompanied by a soundtrack influenced by rock and nu metal. Hybrid Fiction Games currently plans to release Stratagem Lost during Q4 2026.

The Vow: Vampire’s Curse

  • Developers: Mimyr Games LTD
  • Platforms: PC
  • Release: 2026
The Vow

The Vow: Vampire’s Curse closes this recap. A stratgey RPG that combines grid-based tactical combat, deckbuilding, and roguelite progression within a dark fantasy setting.

Players control Richard, a knight bound by a vow to save his fiancée as a spreading vampire curse consumes the surrounding lands. Each cycle is divided between daytime preparation and nighttime battles.

During the day, players organize their deck and strengthen village defenses. Once darkness falls, every movement across the grid can expose Richard to enemy attacks, making positioning and card sequencing central to survival.

Runs introduce new enemies, encounters, and upgrades, while a color-based card chaining system creates additional combinations during combat. Developed and published by Mimyr Games LTD, The Vow: Vampire’s Curse is planned for PC in 2026. A free demo covering five days and nights is currently available on Steam.

ABOUT THE AUTHOR

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Marcello TBL

Italian Dad in love with Turn-Based RPGs and Indie Games. In 2018 he started Turn Based Lovers and now he can't live without it. A huge fan of RPGs in general, raised on the glorious video games of the '90s that shaped who he is today. Always hopeful that XCOM 3 will arrive one day.